top of page
WobbleX Fixed Shadows.31.jpg

THE WOBBLEX 
(GROUP PROJECT)

THE BRIEF

Increase physical activity levels in 18-25-year-olds with Down Syndrome in a way that is engaging and enjoyable.

THE SOLUTION

WobbleX is a play-based intervention to encourage physical activity for individuals with Down Syndrome. It combines specialised VR and physical exercise equipment to produce an immersive experience without sensory overload. It specifically targets balance and motor skills through object play.

​

SKILLS REQUIRED

WobbleX.25.jpg

MY CONTRIBUTION

For this project, I took on the role of the human interface and graphic designer. I designed our website (use QR code; designed for the computer) alongside an app prototype and managed/designed the overall graphics for our documentation and models. Thus, maintaining a streamlined design aesthetic across the group members work. I was also in charge of our user research and human-centred design exploration.

THE RESEARCH

Themis.png

THE USERS

16.png
17.png

JOURNEY MAP

HOW DOES IT WORK?

The user stands on the wobble board and is instructed to duck and lean through the gamified VR, increasing core strength and balance. There are interchangeable rollers to decrease or increase the stability as needed. The product is also available to purchase through Physio Therapists, who work hand in hand to design specialised programs suited to the user's capabilities. Thus, increasing their overall safety and producing milestones to work towards, enhancing their motivation.

THE APP - FIGMA MOCK-UP

App Design WobbleX.PNG

THE APP

PLAY

Gamified Interaction to Encourage Physical Activity 

​

SENSORY CONSIDERATIONS

Altered VR Experience to Prevent Sensory Overload

MODULAR

Interchangeable Rollers to Suit Physical Ability

WobbleX.21.jpg
bottom of page